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Many have given up on the Earth and fled it in search of greener planets while others have chosen to stay, either too greedy to leave, too hopeful that the Earth can be salvaged, or simply trapped there by a government that is obsessed with control, blinded by corruption, and enslaved by the very Dragons they once mastered.
Those that managed to escape from the tyranny and toxicity on Earth now have to deal with inhumane research facilities, space pirates, and a war raging between two empires. While one country has found a new home on a terraforming Mars and has dreams of turning it into the paradise that Earth once was, it’s a twisted paradise at best, a world where only some are free and mages are bred for slavery. It seems that nowhere in the universe is safe and yet there still lies that certain hope that someday, somewhere, those that lost their home will find a new one—if they can survive long enough to look.
Times seem bleak, and tensions run high, yet even among all the filth there is beauty. The Earth may be dying and individuality with it, but here and there lie small pockets of paradise among the ruins. There are sacred places on the Earth where green foliage still grows and the water is pure, though they are few and far between and said to be only rumors. And no matter how ugly humanoid nature can be, there is still room for honor and sacrifice, for as one saying goes:
The stars shine brightest when the night is darkest.
Remnants of the Earth is an original sci-fi fantasy RPG based off of the game Spirits of the Earth and set over five thousand years into the future from that setting. However, you do not need to be familiar with SotE to be able to play here at RotE; the game is meant to stand on its own.
The game-play is free-form, meaning you’re in charge of your character and its destiny. This is a very open setting and creativity is fully encouraged, so don’t be afraid to branch out, take chances, and help develop the universe your characters live in; new areas will always be added and expanded upon. This is a game that welcomes and respects all players of all skill levels and backgrounds and the focus is on story-telling and character development—it isn’t a game about winning or losing or about who has the most powerful character on the site, but it is about creating fun plots and characters and trying new things. All original characters are welcome here whether they be animal, humanoid, or totally made up on the fly.
So go ahead and read up and join up and if you have any questions please don’t hesitate to ask. And last but not least (and no matter how terribly cliché it is)—have fun!

We has a wiki! 8DJun 21, 2009 - 5:02pmThat's right! We do! See?! See?! Right here!Awesomesauce, eh? xD Feel free to expand upon it and add articles and stuff, and heck, if you have any ideas for it, feel free to share 'em! ^_^ It's definitely in raw form right now and it needs some lovin's. All the former country info can be found here. It's still being transferred over to the wiki and expanded upon, and once that is done, the webpage versions will be condensed and summarized while the wiki will be used for the super hyper detailed nitty gritty stuff. ^_^ This is so as to make RotE more user-friendly (and less overwhelming) for a new player just getting their feet wet. Posted by: Rhi-Rhi | Comments: (5) Initiative Timeline (OOC)May 23, 2009 - 10:30pmAn OOC Current Events post to make the Initiative arc more ordered and accessible. Since it looks like this plotline might span a larger portion of the site than expected, I'll provide aggregate updates from RP threads (The Initiative, Neel's transportation, etc.), private discussion among the factions (Subnetwork and Seeker Channel) and background information (news outlets such as The Sylph Report, The Citizen, and Justified Poetics). Thursday - D0409, 0710: Test injection of psychic suppression agent.Subject Satro Marival's memory erased to prevent leak of identifying Gospel information.Saturday - D0523, 2028: Gospel Subnetwork: Concerns raised over Initiative involvement w/cure.Indigo proposes additional involvement with sympathetic Pilots and citizens. Chimera notes progress in the collaboration with Poet, while Sylph warns against revealing too much.Saturday - D0523, 2056: Satro Marival found by Initiative, no longer able to channel psychic ability.In addition to asking to meet Chimera, Poet schedules next week's Wrong Way Club meeting at Synesthesia.[OOC, the Wrong Way meeting will likely be an open thread and an important event and will occur in about a week. Would your character go? Out of idealism, seeking employment, or on orders from the Citadel? See the plotting thread.] Posted by: Sylph | Comments: (0) Aedolis updates! 8DApr 04, 2009 - 3:43amJust added some stuff to the Aedolis info, for clarification's sake. :3 There's a new section in the Candidate section about candidate rules and expectations, and two tiny sections under the Pilot sections about public perception and code of conduct. Yep yep! That's all for now! Posted by: Rhi-Rhi | Comments: (0) New area, new Imperial.Jan 21, 2009 - 1:47amAedolis has another area now, the Undercity! Yay! Someone go christen that board! Also, for more info about said Undercity, go here. :3 And also, the Pilot Imperial position has been claimed. Everyone, say hello to Xico, whose full name I'm not going to attempt typing. xD Welp, that's about it for now! Posted by: Rhi-Rhi | Comments: (10) About the current Gospel activityNov 14, 2008 - 2:10amAs of now Marshal has had all the dragons restrict their pilots to their rooms, except for the seekers, who are all NPC's, and Gabriel and Roman. All candidates, similarly, are locked in. more info is here: Under suspicion of treasonhere: Disregard Thisand here: Pilot Candidate BlogPosted by: Chocotastic | Comments: (7)
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